User identifier can be specified by calling:
#include "Runtime/Analytics/Analytics/Public/Analytics.h" #include "Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h" FAnalytics::Get().GetDefaultConfiguredProvider()->SetUserID(TEXT("Custom User ID"));
Identifiers can be found in the Dashboard and are very useful for finding specific user’s recordings.
Additional custom properties can be added to each recording session by using UE4 Analytics APIs:
These properties can be seen in the Dashboard at Visitor details.