User Identification

User identifier

User identifier can be specified by calling:

#include "Runtime/Analytics/Analytics/Public/Analytics.h"
#include "Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h"

FAnalytics::Get().GetDefaultConfiguredProvider()->SetUserID(TEXT("Custom User ID"));

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Identifiers can be found in the Dashboard and are very useful for finding specific user’s recordings.

User properties

Additional custom properties can be added to each recording session by using UE4 Analytics APIs:

Blueprint:

Start Session with Attributes
Set Build Info
Set Gender
Set Location
Set Age

C++:

Start Session with Attributes
Set Build Info
Set Gender
Set Location
Set Age

These properties can be seen in the Dashboard at Visitor details.